Author Topic: make NPC hits more accurate  (Read 14 times)

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paradox

make NPC hits more accurate
« on: January 19, 2025, 10:33:35 PM »
hi boris.
you should make NPCs (e.g. ones at Allstar training) hit more accurately. Obviously not too much but like it's kinda silly that a Hill Giant hit's constant 0s on me at 1 def with iron armor.

You should refine this so it's more balanced and actually takes consumables. I noticed the logic is there when Greater Demons started hitting 16s on me it's just so unbalanced.

Greaters wouldn't hit a 16 iirc, and they'd be hitting constant lower damage on a 1 def iron armor noob like me.

 

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