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« Last post by paradox on January 29, 2025, 08:23:32 PM »
there aren't enough players to logically support a 200 skill level req for yell. just let people use it.
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« Last post by paradox on January 29, 2025, 04:13:36 PM »
yo wtf boris 
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« Last post by paradox on January 29, 2025, 04:01:05 PM »
Really wish Boris would add some practical uses to some of these skills.
Mining/Smithing Problem: Why bother, shops sell up to rune. Solution: Remove rune gear from shops. Require smithing level to join shield halves, draconic visage, and other high level items
Fishing/Cooking Problem: No problem with food eco, but burn chances are way too high. Solution: Lower burn chances and add items like Cooking Gauntlets (maybe as a reward for Cook's Assistant?)
Woodcutting/Firemaking/Fletching Problem: All three skills are completely useless. Solution: Add as quest requirements, or increase sell price of logs to make this a purely money-making skill. Magic logs for 320gp is ridiculous. Remove Magic shortbow and Rune arrows from shop.
Farming/Herblore Problem: No problem with skill itself, but seems lazy Solution: Add 3rd ingredient requirement for potions, and add more of each ingredient to various monster drops. Add Fruit Tree Patches in various locations with actual wait times (between like 10-30 minutes or something depending on tree lvl).
Agility Problem: Completely useless. Solution: Add shortcuts and their requirements such as fremmy/brim caves, or certain wilderness bosses. Add run Energy that drains slower and restores faster based on Agility level
Thieving Problem: Slow to start, and no fun at all Solution: Add pick-pocketing with low chance of good rewards and chance to fail.
Crafting Problem: Not too sure, haven't used this skill yet but it seems kinda useless. Solution: Add things like Amulet of Fury crafting, and requirements for DFS, Godswords, etc.
Hunter Problem: Where to even begin? Solution: Complete overhaul of the skill.
Runecrafting Problem: All runes are in shops, crafting is slow. Solution: Increase rune multipliers and remove some high level runes from shop.
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« Last post by Pcful Skill on January 29, 2025, 01:00:29 PM »
Pcful Skill's Journey to 200M Exp in all Skills* Runecrafting - Experience 14,616,336 / 200M Agility - Experience 15,537,600 / 200M Herblore - Experience 13,052,900 / 200M Thieving - Experience 16,601,704 / 200M Crafting - Experience 13,049,748 / 200M Fletching - Experience 24,249,920 / 200M Hunter - Experience 13,068,400 / 200M Mining - Experience 33,237,588 / 200M Smithing - Experience 14,014,784 / 200M Fishing - Experience 14,082,480 / 200M Cooking - Experience 15,840,472 / 200M Firemaking - Experience 13,627,908 / 200M Woodcutting - Experience 52,846,032 / 200M Farming - Experience 13,037,134 / 200M
*Color Scaling for chart above Less than halfway, Over halfway complete, Completed. *This is a skilling account so I will not be including combat stats that require killing to get exp.
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« Last post by Pcful Skill on January 29, 2025, 12:28:14 PM »
Hello all, some of you may remember me some may not. It has been roughly 8 or so years since I was around. My name is Tyler, you will see me in-game under the usernames "Pcful Skill" and "W Y L E R". It would be nice to see the server return to what it used to be. However it most likely wont, I am just thankful it's still around. Some background info on me from the past. I have been through the ranks of staff membership minus admin. I resigned from these ranks, due to starting my family. I am now the proud dad of 2 girls, 9 and 6. =] I used to run a clan on this server called "The Family". I maxed out all skills on my "skiller" Pcful Skill to 200M before touching any combat exp.
My plan this time around is to hit 200M in all skilling skills on "Pcful Skill" I will end up making a thread on here so that everyone can follow along with the progress.
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« Last post by paradox on January 28, 2025, 09:17:53 PM »
Boris almighty lord and saviour of Allstar Legends, why hath thou forsaken us!
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« Last post by paradox on January 26, 2025, 05:00:49 PM »
can't find it. 
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« Last post by paradox on January 26, 2025, 03:54:04 PM »
i have no idea how this happened. 
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« Last post by paradox on January 26, 2025, 01:48:40 PM »
Can you please fix the vote callback function for these three? 
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« Last post by paradox on January 25, 2025, 06:09:44 PM »
Instead of having just TzHaar-Xil, there should be all the different kinds of TzHaar creatures. Key features would include: - Combat Styles (Ket = melee, Xil = Ranged, Mej = Mage)
- Drop rates (Ket has higher chance for maul, Xil commonly drops Toktz-xil-ul, Mage higher chance for Staff)
- Shop owners for the herblore, runes, weapons, and gems stores that take Tokkul
The current approach of just throwing all of the drop tables on TzHaar-Xil and only plotting a few of them onto the map is lazy at best.
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